Anbox Cloud documentation

Anbox Cloud provides a rich software stack that enables you to run Android applications in the cloud for all kinds of different use cases, including high-performance streaming of graphics to desktop and mobile client devices.

Using container technology, Anbox Cloud is scalable from a single-machine installation that can run scores of single Android systems to an entire cluster of machines. It is based on powerful and battle-proven software from Canonical like LXD and Juju.

Core features

  • Simple and straightforward deployment
  • Management of the container and application life cycle while optimising for high density, performance and fast container boot times
  • Platform integration tools to allow, for example, integration of existing streaming solutions
  • Support for both x86 and Arm64 hardware, providing the same set of features

See the official Anbox Cloud website for more information.

Get started

About Anbox Cloud Learn about the differences between Anbox Cloud and the Anbox Cloud Appliance and about the components and architecture of the offering
About AMS Understand the Anbox Management Service (AMS), which handles all aspects of the application and container life cycle
Install the Anbox Cloud Appliance Install the Anbox Cloud Appliance, which is well suited for initial prototype and small scale deployments
How to deploy Anbox Cloud with Juju Deploy the full Anbox Cloud solution to a public cloud
Get started with Anbox Cloud (web dashboard)
Get started with Anbox Cloud (CLI)
Go through the first steps of launching and accessing an Android container to familiarise yourself with Anbox Cloud, by using either the web dashboard or the command line interface

What’s new

Along with bug fixes and general improvements, Anbox Cloud 1.13 comes with:

  • Direct rendering for Intel and AMD GPUs
  • OpenGL ES 3.2 support
Release notes All new features, improvements and bug fixes
Release roadmap Planned updates and features for upcoming releases

Last updated 16 days ago.